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Whats wrong in the following cpp Bucubic interpolation code for Image Resizing

开发者 https://www.devze.com 2023-03-29 05:30 出处:网络
I am trying to upsample an Image using Bicubic Interpoloation, I need the accurate values matching the cvResize() function of opencv, but the results of following code is not matching the results from

I am trying to upsample an Image using Bicubic Interpoloation, I need the accurate values matching the cvResize() function of opencv, but the results of following code is not matching the results from cvResize(), can you take a look and help me to fix the bug.

Image *Image::resize_using_Bicubic(int w, int h) {
    float dx,dy;
    float x,y;
    float tx, ty;
    float i,j,m,n;

Image *result=new Image(w, h); tx = (float)this->m_width/(float)w; ty = (float)this->m_height/(float)h; for(i=0; i< w; i++) { for(j=0; j< h; j++) { x = i*tx; y = j*ty; dx = float(i-x)-(int)(i-x); dy = float(j-y)-(int)(j-y); float temp=0.0; for(m=-1;m<=2;m++) { for(n=-1;n<=2;n++) { int HIndex,WIndex; HIndex=(y+n); WIndex=(x+m); if (HIndex<0) { HIndex=0; } else if(HIndex>this->getHeight()) { HIndex=this->getHeight()-1; } if (WIndex<0) { WIndex=0; } else if开发者_开发问答(WIndex>this->getWidth()) { WIndex=this->getWidth()-1; } temp+=this->getPixel(HIndex,WIndex)*R(m-dx)*R(dy-n); } } result->setPixel(j, i, temp); } } return result;

}


You haven't said how different the results are. If they're very close, say within 1 or 2 in each RGB channel, this could be explained simply by roundoff differences.

There is more than one algorithm for Bicubic interpolation. Don Mitchell and Arun Netravali did an analysis and came up with a single formula to describe a number of them: http://www.mentallandscape.com/Papers_siggraph88.pdf

Edit: One more thing, the individual filter coefficients should be summed up and used to divide the final value at the end, to normalize the values. And I'm not sure why you have m-dx for one and dy-n for the other, shouldn't they be the same sign?

r=R(m-dx)*R(dy-n);
r_sum+=r;
temp+=this->getPixel(HIndex,WIndex)*r;
. . .
result->setPixel(j, i, temp/r_sum);


Change:

            else if(HIndex>this->getHeight())

to:

            else if(HIndex >= this->getHeight())

and change:

            else if(WIndex>this->getWidth())

to:

            else if(WIndex >= this->getWidth())

EDIT

Also change:

    for(m=-1;m<=2;m++)
    {
        for(n=-1;n<=2;n++)

to:

    for(m = -1; m <= 1; m++)
    {
        for(n = -1; n <= 1; n++)
0

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