Can any one of you post the code snippet, example tutorial on handling the multiple
NSURLConnections from the same viewController using cocoa Touch framework....
Thanks for all your future help.....开发者_Python百科
I handled multiple NSUrlConnections using a NSMutableDictionary which keeps track of which instance of NSMutableData a particular NSURLConnection should save its result to.
At the beginning of my class I define:
NSMutableDictionary *dataDictionary;
Then in my loadData method, I have:
// Create the request
NSURLRequest *theRequest=[NSURLRequest requestWithURL:[NSURL URLWithString:currentCam]
cachePolicy:NSURLRequestReloadIgnoringLocalCacheData
timeoutInterval:30];
// create the connection with the request
// and start loading the data
NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self];
if (theConnection) {
NSMutableData *receivedData = receivedData = [[NSMutableData alloc] init];
//keep track of this connection by adding it to subViewDictionary and dataDictionary with appropriate objects.
[dataDictionary setObject:receivedData forKey:[theConnection description]];
}
else {
NSLog(@"ERROR DOWNLOADING WITH NSURLCONNECTION");
}
[theConnection release];
I use [theConnection description] as my key and an instance of MSMutableData as the object in my dictionary, so later I can look up which instance goes with a particular connection. If you fail to do this you can have issues with data corruption (multiple connections can all save their data to the same variable).
Then, I define the following NSURlConnection delegate methods:
- (void)connection:(NSURLConnection *)connection didReceiveData:(NSMutableData *)data
{
//look up in dictionary to find out which recievedData instance to use.
NSMutableData *theReceivedData = [dataDictionary objectForKey:[connection description]];
// Append the new data to receivedData.
[theReceivedData appendData:data];
}
- (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response
{
//Lookup in the dictionary to find the correct instance of recievedData to put image into.
NSMutableData *theReceivedData = [dataDictionary objectForKey:[connection description]];
[theReceivedData setLength:0];
[activityIndicator stopAnimating];
}
- (void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error
{
// inform the user that there was an error
NSLog(@"Connection failed! Error - localizedDescription:%@ NSURLErrorFailingURLStringErrorKey:%@",
[error localizedDescription],
[[error userInfo] objectForKey:NSURLErrorFailingURLStringErrorKey]);
NSMutableData *theReceivedData = [dataDictionary objectForKey:[connection description]];
[theReceivedData release];
//remove keys for this connection since it did not load.
[dataDictionary removeObjectForKey:[connection description]];
}
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
//look up correct instance of recievedData in teh dictionary for this connection
NSMutableData *theReceivedData = [dataDictionary objectForKey:[connection description]];
NSLog(@"Succeeded! Received %d bytes of data",[theReceivedData length]);
//---do stuff with data here//
[theReceivedData release];
}
There is a good tutorial on NSURlConnection here for a single connection. My code is based on that with the addition of the NSMutableDictionary to keep track of each NSUrlConnection and each NSMutableData instance.
I hope that makes sense and is helpful!
See this link for the answer. It wraps nsurlconnection with asihttp, which makes your life much easier.
Does ASIHTTP support multi threads?
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