opengl-es-2.0
gl_NormalMatrix and gl_ModelViewProjectionMatrix in GLES 2.0 (WebGL)
Are gl_ModelViewProjectionMatrix and gl_NormalMatrix matrices开发者_运维百科 (or similar forms) supported in OpenGL ES 2.0? That\'s computed automatically by GL, provided the modelview matrix and the[详细]
2023-03-18 22:33 分类:问答How do I determine the rotation angle of a 3-D object from a swipe gesture?
I am creating an OpenGL ES 2.0 application. I wish to implement touch controls so that I can rotate my 3D object while I perform gestures (like a swipe) on the screen.[详细]
2023-03-18 12:11 分类:问答Implementing a scene graph on OpenGL ES 2.0
I am looking for a way to implement some basic scene management in OpenGL ES 2.0 where there\'s no fixed function pipeline.[详细]
2023-03-17 13:07 分类:问答what is the use of libGLES_CM.so?
I am working on embedded device 开发者_C百科and trying to figure-out basics of opengl-es-2.0, I am not able to understand what is the usage of libGLES_CM.so? what functionality does it provides? why t[详细]
2023-03-17 07:47 分类:问答More efficient central widget in a QMainWindow: QGLWidget VS QGraphicsView
I am using a QMainWindow for my app and want to do some openGL rendering. 2 approaches: 1) set as central widget a QGLWidget and do all the rendering there,[详细]
2023-03-17 00:10 分类:问答glMapBuffer undeclared in OpenGL-ES 2.0
I am doing Opengl-es 2.0 in ununtu 10.10 through the use of kronos and pvrsdk .Now code #include <GLES2/gl2.h>[详细]
2023-03-16 21:40 分类:问答problem in rendering triangles in Opengl-es 2.0 [duplicate]
This question already has an answer here: Closed 11 years ago. Possible Duplicate: Problem when going from opengl 1.1 to Opengl-es 2.0[详细]
2023-03-16 20:59 分类:问答Issue when porting from OpenGL 1.1 to OpenGL-ES 2.0
this ismy opengl-es 2.0 code : { for (surfnum=0;surfnum<surftotal;surfnum++){ for (i=0;i<triNum[surfnum];i++){[详细]
2023-03-16 06:09 分类:问答OpenGL ES 2.0 to Video on iPad/iPhone
I am at my wits end here despite the good information here on StackOverflow... I am trying to write an OpenGL renderbuffer to a video on the iPad 2 (using iOS 4.3). This is more exactly what I am att[详细]
2023-03-16 05:13 分类:问答How to get an EGL display/context to a specific GLSurfaceView
This is a follow up to my original Question, which was probably too broad (whereas this one is probab开发者_JAVA技巧ly too specific but maybe I can apply Newton\'s Method).[详细]
2023-03-16 04:04 分类:问答