libgdx
LibGdx (OpenGl ES/Android) - Calling Texture.createGLHandle multiple times returns textureid of newly created texture overwriting it
Android 2.1 - Eclipse What steps will reproduce the problem? 1. Create new Texture(managed) using new Texture(FileHandle, Format, bool);[详细]
2023-03-20 07:01 分类:问答UI API for libgdx
Android and libgdx noob here. Does anyone know anything about the recent UI API that was released for libgdx?[详细]
2023-03-16 05:06 分类:问答How to package native library in Android app?
I\'m trying unsuccessfully to include a pre-built library that uses native code in an Android app. I can\'t figure out what I\'m doing wrong.[详细]
2023-03-13 10:07 分类:问答How to draw Button class in libgdx
I know that libgdx has this Button class t开发者_如何学Pythonhat seems so easy to use, but I wonder why the draw method is set protected?[详细]
2023-03-10 04:48 分类:问答Error when launching Java app on desktop using LibGdx/Eclipse
I\'m using LibGdx to develop a Java-based game. I haven\'t decided whether I want the game to be deployed on Android or PC, so I figured I can at least develop+test on desktop and then decide. I\'ve u[详细]
2023-03-07 11:57 分类:问答FPS throttling(?) - Making a phone's update/draw cycle smoother?
I am building an application for the android Phone and am experiencing some strange \'throttling\'. I believe it is because a semaphore is being called to halt whatever the application is doing to pro[详细]
2023-03-06 11:26 分类:问答Android libgdx big screen resolution
How can I support (make an algorithm) for libgdx for supporting multiple screen resolution? I made my app work on HTC Tattoo using if statments with parameters like:[详细]
2023-03-05 08:48 分类:问答How to resolve quickly the pause and resume functions in Libgdx
What code I need to write in the pause() and resume() functions in libgdx for Android? @Override public void create() {[详细]
2023-03-05 05:18 分类:问答Calculating the DFT with Jtransform's DoubleFFT_1D() for android
I have been searching everywhere to find a reliable method to calculate the FFT of an audio byte stream received by a native function in android SDK (through eclips开发者_StackOverflow社区e IDE). I ha[详细]
2023-02-27 08:21 分类:问答How do I set false/NoCollision in the collision event in Box2D with libgdx?
I am developing a 2D, underwater, action-RPG for Android, using Box2D as the physics engine, mainly for collision detection, collision response and movement of in-game characters within an environment[详细]
2023-02-24 05:31 分类:问答
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