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3d

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  • Flipping the View horizontally - How?

    Recently I\'ve found that all of my scene objects are in left-handed coordinates, but Java 3D uses right-hand coordinates. There is a solution: flipping the scene Z-axis and reverting the triangles wi[详细]

    2023-04-04 01:55 分类:问答
  • How to get object in WebGL 3d space from a mouse click coordinate

    I\'m building a boardgame in WebGL. The board can be rotated/zoomed. I need a way to translate a click on the canvas element (x,y) into the relevant point in 3D space (x, y, z). The ultimate result is[详细]

    2023-04-04 00:20 分类:问答
  • Shadow Map in RenderMonkey

    I\'m trying to create a shader that generates a shadow on a terrain, for a teapot. I have it working, for the most part, though I\'m having a strange issue where I have a main shadow, but also lots of[详细]

    2023-04-03 19:06 分类:问答
  • How to "flatten" or "index" 3D-array in 1D array?

    I am trying to flatten 3D array into 1D array for \"chunk\" system in my game. It\'s a 3D-block game and basically I want the c开发者_高级运维hunk system to be almost identical to Minecraft\'s system[详细]

    2023-04-03 17:23 分类:问答
  • OpenGL texture color issue

    I\'m loading raw texture (with alpha channel) and displaying it in openGL everything is fine and texture displayed, but color is little bit darker than original. I already tried to turn of lighting, b[详细]

    2023-04-03 06:59 分类:问答
  • How do you do a 3D transform (perspective) in C# or VB.Net?

    What I am looking to do sounds really simple, but no where on the Internet so far have I found a way to do this in DotNet nor found a 3rd party component that does this either (without spending thousa[详细]

    2023-04-03 02:02 分类:问答
  • implement 3d sobel operator

    I am currently working on inhomogeniety removal from MRI data volume which contains voxels. I want to apply sobel operator on those volumes to find the gradient. I am familiar with 2d sobel mask and[详细]

    2023-04-02 20:53 分类:问答
  • Question about 3D model loading

    When processing a 3D model file with libraries like cstdio, wouldn\'t it be faster to load whole file to a new buffer with a file\'s length size, and then process it instead of frequent usi开发者_如何[详细]

    2023-04-02 15:29 分类:问答
  • making a cylinder point an object in unity3d

    I\'m just starting to learn the Unity3D game development framework. I\'m trying to make a cylinder \"point\" another object when some key is pressed.[详细]

    2023-04-02 15:11 分类:问答
  • C# 3D wpf black meshes

    C# 3D wpf visual studio 2010 I have a scene consisting of a circle built up by a number triangles which I have added[详细]

    2023-04-02 14:28 分类:问答