directx
Return error when trying to copy the render target's backbuffer
I have one WDDM user mode display driver for DX9. Now I would like to dump the render target\'s back buffer to a bmp file. Since the render target resource is[详细]
2023-03-29 01:35 分类:问答Loading a .X model in DirectX 9
I\'m trying to make my first 3D demo for my portfolio but I\'m having problems loading in multiple .X files so that I might be able to make a simple game.[详细]
2023-03-28 14:29 分类:问答Detecting memory leaks on Ref-counted COM objects (Addref without Release)
I\'m writing a Direct3D 10 application and want to make sure I don\'t have COM objects leaking. Yes, I am wrapping the interfaces with CComPtr, but I\'d like a leak check anyway for the same reason I[详细]
2023-03-28 09:46 分类:问答SlimDX/DirectX9/C# - How to access pixel-data in a Texture
This is my first question ever on StackOverflow, hurray! I can honestly say I use StackOverflow on daily basis for both my work and personal programming mysteries. 99,9% of the time I actually find th[详细]
2023-03-28 02:21 分类:问答Simple DirectX 11 program runtime error
I\'m new to DirectX 11, and I have managed to get the Drawing Triangle chapter in my book. I have written this code, but I get a runtime error:[详细]
2023-03-28 01:12 分类:问答D3DXSprite and showing textures and rotating them in different ways
i have many textures to show on the screen, some of these textures may have rotation or other transformation. All transformation indepen开发者_运维技巧dent. Do i need to create D3DXSprite for every in[详细]
2023-03-27 22:26 分类:问答How do you render a game without using DirectX or OpenGL?
For example in some games there are 3 different display mode there are OpenGL DirectX Software What is this software mode? Like, how do programmers ma开发者_开发技巧ke game engine that generates i[详细]
2023-03-27 14:54 分类:问答I'm getting contradictory answers, what should I do with my code?
I am making a RPG game in C++ and DirectX. I store all the data for the game in .txt files and read/write it using `ifstream/ofstream. this has worked well for me so far when talking about creature[详细]
2023-03-27 12:18 分类:问答Problems with creating a DirectX 10 device and swap chain
I am having some problems with creating a valid DirectX 10 device and swap chain using D3D10Create开发者_如何学GoDeviceAndSwapChain. I think it might be my window creation that something goes wrong in[详细]
2023-03-27 03:19 分类:问答View GPU Memory / View Texture2D memory space for debugging
I\'ve got a question about a PixelShader I am trying to implement, and what I currently do (this is just for debugging, and trying to figure stuff out):[详细]
2023-03-26 19:25 分类:问答