texture2d
How to turn data downloaded from JQuery.get, into ArrayBuffer?
I have attempted to find an answer to this for the past three days with various keywords I know of, but could not get far. I am new to JavaScript/WebGL so this could potentially turn out to be a compl[详细]
2023-03-21 03:28 分类:问答Mapping dynamic texture causing "Already Mapped Error"
I just starting using Direct3D11 and I am trying to create a dynamic texture that I plan to update with new data several times a second. My issue is that every time I update the texture with the new d[详细]
2023-03-20 16:09 分类:问答Java OpenGL screen sized texture mapped quad
I have a Java OpenGL (JOGL) app, and I\'m trying to create a texture mapped quad that covers the entire screen. In draw some pixels to a buffer and then I want to read those pixels into a texture and[详细]
2023-03-12 01:51 分类:问答iPhone OpenGL ES Texture Pipeline for JPEG
I am having troub开发者_如何学Cle getting my texture pipeline working for JPEGs.Everything works right for PNGs but converting over has been an issue.[详细]
2023-03-06 02:39 分类:问答how i can create my own CCTexture2D copying a piece of another CCTexture2D
I found how to repat single image to make a fitting background for my level: [self setTextureRect:CGRectMake(0, 0, width, height)];[详细]
2023-03-01 16:50 分类:问答Xna error - array of texture2d's
I have an array of Texture2D\'s set up like this; map = new Texture2D[30, 18]; H开发者_StackOverflow中文版owever, when I try and refer to map[30, 1] I get an index out of range of array error. Any[详细]
2023-03-01 15:47 分类:问答OpenGL:ES on iPhone - Texture2D size and display questions
I\'m having issues with Texture2D and I\'d like to understand how to use it better. I\'ve taken the Crashlander Texture2D class from here and a default OpenGL project in XCode 4, forcing it to load O[详细]
2023-02-25 01:49 分类:问答GLSL Convolution with Large Kernel in Texture Memory
I\'m very new to GLSL, but I\'m trying to write convolution kernel with in a fragment shader for image processing.I was able to do this just fine when my kernel was small (3x3) using a constant matrix[详细]
2023-02-15 09:52 分类:问答How to scale texture2d in XNA with window resizing
I\'m developing an UI for a project for school, and I\'ve tried similar methods to scaling my texture as listed here, but here is the issue:[详细]
2023-02-14 14:55 分类:问答Possible to glTexImage2d an NPOT image onto a Pow-2 texture without extra allocation?
I have discovered that there are still a fair number of drivers out there that don\'t support NPOT textures so I\'m trying to retro-fit my 2D engine (based on OpenTK, which is in turn based on OpenGL)[详细]
2023-02-13 02:26 分类:问答