chipmunk
Chipmunk physics: Velocity question
I\'m making an iPhone game where the main actor is a ball that rolls depending on the device\'s accelerometer rotation.[详细]
2023-01-01 08:39 分类:问答Using Chipmunk physics - how can I tell the force of two colliding objects
If I have two objects in chipmunk (I\'m using cocos2d-iphone), once I\'ve detected that they collided, how can开发者_如何学运维 I tell how hard they are hitting each other?[详细]
2022-12-28 08:27 分类:问答How to apply a force which should not be continuos
I have a body which I move with the help of a button, here is what I\'m doing: -(void) step: (ccTime) delta[详细]
2022-12-27 13:20 分类:问答error in running a demo called bounce.c in chipmunk
#include <stdlib.h> #include <stdio.h> #include <math.h> #include \"/home/satyajit/Chipmunk-5.2.0/include/chipmunk/chipmunk.h\"[详细]
2022-12-27 10:48 分类:问答How I can apply force in chipmunk
How I can use this function Im try but there are error or warning setupchipmunk(){ ........ } update(){ if(touch==true){[详细]
2022-12-21 17:37 分类:问答Getting X window id for GLUT program? or, How to remote control a GLUT program on X?
I want to send a keystroke to a GLUT program on X11, but I can\'t find there\'s an X11 client attached to the GLUT program.[详细]
2022-12-19 16:47 分类:问答Cocos2d + Box2d or Chipmunk [closed]
开发者_开发技巧 It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form.[详细]
2022-12-17 00:12 分类:问答How to log data & type from a void pointer?
I have the following code: eachShape(void *ptr, void* unused) { cpShape *shape = (cpShape *) ptr; id obj = shape->data;[详细]
2022-12-16 00:01 分类:问答Chipmunk collision detection
I am completely new to chipmunk and I have just been using it for a few days, so I\'m guessing this is something pretty obvious, however I cannot find any documentation for this. Is there any callback[详细]
2022-12-15 23:12 分类:问答Projectile Motion calculation with chipmunk dynamics
I need to implement a little bit of Ai that can apply an impulse to a rigid body in order to hit a target. Like a cannon ball being fired from a cannon. I\'m using Chipmunk Dynamics for the physics en[详细]
2022-12-15 07:44 分类:问答