allegro
Returning a reference to a local/temprorary object without causing a memory leak? [duplicate]
This question already has answers here: Can a local variable's memory be accessed outside its scope?[详细]
2023-01-31 13:52 分类:问答cannot compile allegro using visual c++
I just downloaded the allegro library I make a new empty project then add a source file I add this line of code:[详细]
2023-01-28 01:22 分类:问答Render a vector graphic (.svg) in C++
My and a friend are working on a 2Dgame where the graphics will be .svg files and we will scale them appropriately either by rasterizing them first, or rendering them directly on a surface (which stil[详细]
2023-01-24 19:16 分类:问答C++: How do I prevent a function from accepting a pointer that is allocated in-line?
Couldn\'t figure out how to word the question accurately, so here\'s an example: Given this function prototype:[详细]
2023-01-11 10:53 分类:问答C/C++ Allegro program causes Windows 7 to switch to Aero Basic
I\'m just trying out the allegro library, and here is the code which I\'ve got so far: #include <allegro.h>[详细]
2022-12-24 04:18 分类:问答Texture management / pointer question
I\'m working on a texture management and animation solution for a small side project of mine. Although the project uses Allegro for rendering and input, my question mostly revolves around C and memory[详细]
2022-12-22 21:15 分类:问答Software to track several memory errors in old project?
I am programming a game since 2 years ago. sometimes some memory errors (ie: a function returning junk instead of what it was supposed to return, or a crash that only happen on Linux, and never happen[详细]
2022-12-19 13:26 分类:问答Allegro SCAN_DEPEND problems
I am trying to build a project with the allegro-msvc80-4.2.2 pre-built package.I\'m using Visu开发者_StackOverflow社区al C++ Express Edition 2005 and have added the input libraryalld.lib and am includ[详细]
2022-12-18 07:14 分类:问答How to check if memory has aready been released in Destructor?
I have a simple tank wars style game using the allegro open source library.In my tank class, I initialize arrays of pointers to bitmap objects to 0.Then I create new objects with an allegro function c[详细]
2022-12-09 21:12 分类:问答