framebuffer
- support qt a 18bit display?- It is possible to control a 18 bit display with QT? The display gets his data in 3 bytes per pixel 开发者_开发问答(18bit), but only the first 6 bits per byte are evaluated for colorinformation.By 1st[详细] 2023-02-07 14:42 分类:问答
- Windows Mirror Driver for Linux Framebuffer- for a software i\'m writing i need to know when the linux framebuffer gets updated. I need something like Windows Mirror Drivers (for more infos look Mir开发者_开发问答ror_driver on wikipedia).[详细] 2023-02-07 10:33 分类:问答
- Why, on iOS, is glRenderbufferStorage appearing to fail?- On an iOS device (iPad) I decided to change the storage for my renderbuffer from the CAEAGLLayer that backs the view to explicit storage via glRenderbufferStorage. Sadly, the following code fails to r[详细] 2023-02-07 01:55 分类:问答
- Writing to frame buffer- I\'m using an i5 core with builtin graphics accelerator GMA-HD running on an RHEL 6.0 OS. I needed to test the graphics acceleration capabilities of the graphics driver(which I found out was i915 in m[详细] 2023-02-05 01:47 分类:问答
- glReadPixels GL_DEPTH_COMPONENT and color- How to get the depth and the color information out of any OpenGL drawing? I would like to save a depth image and a color image to the disk. What i tried is the following:[详细] 2023-01-29 07:20 分类:问答
- Is it possible to share an opengl framebuffer object between contexts/threads?- I want to render my scene in one thread and then blit the result in window owned by another thread. To avoid reading the framebuffer back to cpu memory, I would like to use a framebuffer object. So fa[详细] 2023-01-29 04:47 分类:问答
- OpenGL: Trouble with Render to Texture & Framebuffer Object- I\'d like to render a scene to an initially empty texture. To do so, I use a Framebuffer Object to which I attach an empty 2d texture and a depth buffer. After the set up, as for testing, I draw a sim[详细] 2023-01-26 10:29 分类:问答
- How to read the current frame buffer in android?- Is there a method to read th开发者_C百科e frame buffer of the current screen? I searched some data about the frame buffer. Some one used the glReadPixels method, but the information was not enough. Do[详细] 2023-01-25 14:11 分类:问答
- How could OpenGL buffers' state persist between program runs?- I\'m writing an OpenGL program that draws into an Auxiliary Buffer, then the content of the Auxiliary Buffer is accumulated to the Accumulation Buffer before being GL_RETURN-ed to the Back buffer (ess[详细] 2023-01-24 06:33 分类:问答
- is it possible to render to framebuffer object outside of main render loop- i am using a separate framebuffer object for color picking 2d objects in opengl.i am curious if its possible to only draw to the framebuffer and read the color when needed.[详细] 2023-01-23 19:25 分类:问答
 
         
                                         
                                         
                                         
                                        ![Interactive visualization of a graph in python [closed]](https://www.devze.com/res/2023/04-10/09/92d32fe8c0d22fb96bd6f6e8b7d1f457.gif) 
                                         
                                         
                                         
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