picking
Ray picking with gluUnProject()
I have a quad on the y = -50 plane.At the moment, all I want to do is obtain the coordinates of a mouse click on the quad.I\'ve managed to do this to a limited extent.The problem is that the transform[详细]
2023-01-28 17:20 分类:问答iPhone : OpenGL ES : Detecting if you have tapped a object (cube) on screen
I asked a similar question already which got me to where I am now but I really need some help on this one.Its the last thing in my way to completing something c开发者_运维技巧ool (in my eyes lol)[详细]
2023-01-28 09:03 分类:问答is it possible to render to framebuffer object outside of main render loop
i am using a separate framebuffer object for color picking 2d objects in opengl.i am curious if its possible to only draw to the framebuffer and read the color when needed.[详细]
2023-01-23 19:25 分类:问答OpenGL ES color picking on the iPhone
I\'m looking into 3D on the iPhone, I have managed to get a 3D cube on the device but would like to add interactivity such as touching one face fires a specific event and an other face a different eve[详细]
2023-01-14 20:14 分类:问答Picking objects in OpenGl ,using C#
i\'m working with opengl using C#(using TaoFrame work) ,the thing is that i want to draw 2 objects on screen (rectangle for example ),the main goal of my Question is, how to press the mouse button so[详细]
2022-12-25 21:27 分类:问答glPushName + glPopName stack overflow and underflow
Can anybody explain me how to use glPushName and glPopName. I like to u开发者_如何学编程se them instead of glLoadName, but I laways get GL_STACK_OVERFLOW and GL_STACK_UNDERFLOW errors. (First, under t[详细]
2022-12-22 09:00 分类:问答Picking with OpenGL Shading Language
I\'m trying to figure out the best way to pick informations rendered using shaders. A window manager buffer (the window) is used for outputting rendering. On user event I should pick the geometry rend[详细]
2022-12-19 13:08 分类:问答Implementing Ray Picking
I have a renderer using directx and openGL, and a 3d scene. The view开发者_如何学Cport and the window are of the same dimensions.[详细]
2022-12-17 00:38 分类:问答OpenGL 3D Selection
I am trying to create a 3D robot that should perform certain actions when certain body parts are clicked. I have successfully (sort of) implemented picking in that if you click on any x-plane part, it[详细]
2022-12-11 19:15 分类:问答
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