plane
Matrix to Represent a Triangle in Screen Space
So i have a set of four points in 3D Space. P1 [0,0,0] P2 [128, 0,0] P3 [0,128, 0] P4 [128, 128, 0] Which I\'m then projecting orthographically to the screen effectively giving me two wireframe tria[详细]
2022-12-12 03:34 分类:问答