ogre
C++ Code Executes Only When the Program Is Run From The Terminal
I have a strange bug that appears to happen only when the program isn\'t executed from the terminal. Here is my project:[详细]
2023-03-07 05:43 分类:问答How to check if parameter passed to Lua is of user defined type?
I am implementing scripting for my Ogre3d based application using Lua and I have encountered a problem with checking whether a parameter fed into function is of particular type - Ogre::SceneNode*. Any[详细]
2023-02-27 19:10 分类:问答problem with Fmod wrapper (soundManager) for Ogre3d [closed]
Closed. This question needs debugging details. It is not currently accepting answers. Edit the question to include desired behavior, a specific problem or error, and the shortest code nece[详细]
2023-02-20 06:30 分类:问答Suggestion to which C++ 3D engine is better between Ogre, Irrlicht and OpenSceneGraph [closed]
Closed. This question is opinion-based. It is not currently accepting answers. Want to improve this question? Update the question so it can be answered with facts and citations by editing[详细]
2023-02-19 17:02 分类:问答Inconsistent connection failure with Twisted after py2exe
My first question here, so go easy on me. This is my situation: I am creating a networked game in Python using the Twisted framework. The game connects to a master server via TCP on one port (the co[详细]
2023-02-16 02:32 分类:问答How to fix Ogre3d segfault with std::_Rb_tree_insert_and_rebalance?
I\'m working on a 3d music visualizer using Ogre3d, basically it\'s a spectrum analizer, a lot like the old xmms plugin:[详细]
2023-02-12 14:45 分类:问答Do you need to call CoInitialize() when using Direct3D9?
My understanding was since D3D is u开发者_如何转开发sing COM, the answer is yes. But in the Ogre rendering engine, it appears this is never called. Is this fine or an oversight - if so could it have s[详细]
2023-02-06 00:01 分类:问答How to build a sample Ogre / Xcode template for iphone?
Hi I have installed Ogre 1.7 , Copied iphone dependencies and the proje开发者_如何学编程ct is running in simulator with around 25 sample projects. I need to build a template with only one sample exam[详细]
2023-01-21 02:28 分类:问答HLSL How can one pass data between shaders / read existing colour value?
I have 2 HLSL ps2.0 shaders. Simplified, they are: Shader 1 Reads texture Outputs c开发者_JAVA技巧olour value based on this texture[详细]
2022-12-29 17:34 分类:问答How to get a windowless application in Ogre?
I\'m trying to create a windowless Ogre application, but it seems that the method RenderWindow::setVisible(false) is completely igno开发者_运维百科red by the application. Is there a way to accomplish[详细]
2022-12-22 08:33 分类:问答
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