i want to launch ffmpeg from my app and retrive all console output that ffmpeg produces. Thing seems obvious, i followed many forum threads/articles like this one but i have problem, though i follow all information included there I seem to end up in dead end.
String that should contain output from ffmpeg is always empty. I've tried to see where is the problem so i made simple c# console application that only lists all execution parameters that are passed to 开发者_开发问答ffmpeg, just to check if problem is caused by ffmpeg itself. In that case everything work as expected.
I also did preview console window of my app. When i launch ffmpeg i see all the output in console but the function that should recieve that output for further processing reports that string was empty. When my param-listing app is launched the only thing I see is the expected report from function that gets output.
So my question is what to do to get ffmpeg output as i intended at first place.
Thanks in advance MTH
This is a long shot, but have you tried redirecting StandardError too?
Here is a part of my ffmpeg wrapper class, in particular showing how to collect the output and errors from ffmpeg.
I have put the Process in the GetVideoDuration()
function just so you can see everything in the one place.
Setup:
My ffmpeg is on the desktop, ffPath is used to point to it.
namespace ChildTools.Tools
{
public class FFMpegWrapper
{
//path to ffmpeg (I HATE!!! MS special folders)
string ffPath = System.Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "\\ffmpeg.exe";
//outputLines receives each line of output, only if they are not zero length
List<string> outputLines = new List<string>();
//In GetVideoDuration I only want the one line of output and in text form.
//To get the whole output just remove the filter I use (my search for 'Duration') and either return the List<>
//Or joint the strings from List<> (you could have used StringBuilder, but I find a List<> handier.
public string GetVideoDuration(FileInfo fi)
{
outputLines.Clear();
//I only use the information flag in this function
string strCommand = string.Concat(" -i \"", fi.FullName, "\"");
//Point ffPath to my ffmpeg
string ffPath = System.Environment.GetFolderPath(Environment.SpecialFolder.Desktop) + "\\ffmpeg.exe";
Process processFfmpeg = new Process();
processFfmpeg.StartInfo.Arguments = strCommand;
processFfmpeg.StartInfo.FileName = ffPath;
//I have to say that I struggled for a while with the order that I setup the process.
//But this order below I know to work
processFfmpeg.StartInfo.UseShellExecute = false;
processFfmpeg.StartInfo.RedirectStandardOutput = true;
processFfmpeg.StartInfo.RedirectStandardError = true;
processFfmpeg.StartInfo.CreateNoWindow = true;
processFfmpeg.ErrorDataReceived += processFfmpeg_OutData;
processFfmpeg.OutputDataReceived += processFfmpeg_OutData;
processFfmpeg.EnableRaisingEvents = true;
processFfmpeg.Start();
processFfmpeg.BeginOutputReadLine();
processFfmpeg.BeginErrorReadLine();
processFfmpeg.WaitForExit();
//I filter the lines because I only want 'Duration' this time
string oStr = "";
foreach (string str in outputLines)
{
if (str.Contains("Duration"))
{
oStr = str;
}
}
//return a single string with the duration line
return oStr;
}
private void processFfmpeg_OutData(object sender, DataReceivedEventArgs e)
{
//The data we want is in e.Data, you must be careful of null strings
string strMessage = e.Data;
if outputLines != null && strMessage != null && strMessage.Length > 0)
{
outputLines.Add(string.Concat( strMessage,"\n"));
//Try a Console output here to see all of the output. Particularly
//useful when you are examining the packets and working out timeframes
//Console.WriteLine(strMessage);
}
}
}
}
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