Short of writing my own text rendering engine, is there any way I can import external fonts to use with glutstrokecharacter to render开发者_如何学编程 3D text in OpenGL. (Just for clairty, this needs to be done using the JOGL API).
glutStrokeCharacter uses built-in fonts. If you want to use custom font you need to use TextRenderer. Check this question for more options.
加载中,请稍侯......
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