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attaching a class to a jQuery object

开发者 https://www.devze.com 2023-03-12 05:22 出处:网络
I\'m struggling with how best to combine javascript Classes and jQuery plugins. This question isn\'t very specific, what I\'m hoping for is pointers to more resources.

I'm struggling with how best to combine javascript Classes and jQuery plugins. This question isn't very specific, what I'm hoping for is pointers to more resources.

Basically, I want to store state data and private methods in a class, and then extend each jQuery object which I call my plugin on to have those private methods and properties. Such that inside the plugin I can call methods directly off the jQuery object.

I read jQuery plugin design pattern (common practice?) for dealing with private functions, specifically David's answer, however this initializes a new Class each time, and thus can't be used to save the state of the object.

I also found http://fuelyourcoding.com/jquery-plugin-design-patterns-part-i/, which recommends creating a class and then storing it in .data().

I think ideally what I want to end up with is code that looks like

(function( $ ){

  var methods = {
    init : function( options ) { // Initialize each object with a state and private methods },
    show : function( ) { 
      // testFoo() is a private method that checks the element's state
      if(this.testFoo()){
        // Relying on jQuery's html() method
        this.html() = this.fooTemplate();
      }
    }
  };

  // Boiler plate plugin from http://docs.jquery.com/Plugins/Authoring
  $.fn.myPlugin = function( method ) {
    // Method calling logic
    if ( methods[method] ) {
      return methods[ method ].apply( this, Array.prototype.slice.call( arguments, 1 ));
    } else if ( typeof method === 'object' || ! method ) {
      return methods.init.apply( this, arguments );
    } else {
      $.error( 'Method ' +  method + ' does not exist on jQuery.myPlugin' );
    }    
  };
})( jQuery );

Finally, it doesn't seem like I can bake the private methods into the plugin directly because methods like "testFoo()" will return a boolean, and therefore aren't chainable.

Thoughts? Am I approaching t开发者_C百科his the right way? Is there another design pattern I should be using? Perhaps not using jQuery plugin architecture at all?


Here's a proposed solution. It combines few different approaches (John Resig's inheritance model and Alex Saxton's plugin inheritance model).

Define your inheritable plugin:

(function ($) {

    My.Plugin = Class.extend({

        /*
        * Initialization (constructor)
        */
        init: function (element, meta) {
            var $meta = $.extend({ name: "pluginName" }, meta);

            // Call the base constructor
            this._super(element, $meta);

            // TODO: Add custom initialization code like the following:
            // this._testButton = $('.testButton', element).get(0);
        },


        /*
        * Public methods
        */

        show: function() {
             alert('This is a public method');

        },


        /*
        * Private methods
        */

        // DEMO: Overriding the base _paint method:
        _paint: function () {

            // "this._super()" is available in all overridden methods
            // and refers to the base method.
            this._super();

            alert('TODO: implement myPlugin._paint!');
        }


    });


    // Declare this class as a jQuery plugin
    $.plugin('my_plugin', My.Plugin);


})(jQuery);

Define Base class

(function () {
    var initializing = false, fnTest = /xyz/.test(function () { xyz; }) ? /\b_super\b/ : /.*/;
    // The base Class implementation (does nothing)
    this.Class = function () { };

    // Create a new Class that inherits from this class
    Class.extend = function (prop) {
        var _super = this.prototype;

        // Instantiate a base class (but only create the instance,
        // don't run the init constructor)
        initializing = true;
        var prototype = new this();
        initializing = false;


        // Copy the properties over onto the new prototype
        for (var name in prop) {
            // Check if we're overwriting an existing function
            prototype[name] =
                   typeof prop[name] == "function"
                && typeof _super[name] == "function"
                && fnTest.test(prop[name])
                    ? (function (name, fn) {
                        return function () {
                            var tmp = this._super;

                            // Add a new ._super() method that is the same method
                            // but on the super-class
                            this._super = _super[name];

                            // The method only need to be bound temporarily, so we
                            // remove it when we're done executing
                            var ret = fn.apply(this, arguments);
                            this._super = tmp;

                            return ret;
                        };
                    })(name, prop[name])
                    : prop[name];
        }

        // The dummy class constructor
        function Class() {
            // All construction is actually done in the init method
            if (!initializing && this.init)
                this.init.apply(this, arguments);
        }

        // Populate our constructed prototype object
        Class.prototype = prototype;

        // Enforce the constructor to be what we expect
        Class.constructor = Class;

        // And make this class extendable
        Class.extend = arguments.callee;

        return Class;
    };
})();

Plugin Creation

(function ($) {

    //  The "inheritance plugin" model
    //  [http://alexsexton.com/?p=51][1]

    $.plugin = function (name, object) {
        $.fn[name] = function (options) {
            var instance = $.data(this, name, new object(this, options));
            return instance;
        };
    };
})(jQuery);

Calling your plugin from javascript:

$('#someElem').my_plugin({options: {}, data: {} /* you can modify your plugin code to accept anything */}).show();

Note:

Private methods here are marked as _methodName. It's pure convention. If you really want to hide them, you can use module pattern (google for it or here's one for starters: http://www.adequatelygood.com/2010/3/JavaScript-Module-Pattern-In-Depth)

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