I'm trying to get my开发者_如何学C head around Core Graphics and Core Animation. I understand the following:
- Using
UIView, I can draw with Core Graphics by overridingdrawRect. - I can create multiple
CALayer's and set their properties and have them added
My questions are:
- If I create a CALayer from scratch (not using something like CALayer *myLayer = myUIView.layer), what is the approach to draw in that CALayer?
- What's the CALayer's equivalent of drawRect for UIView?
I hope that makes sense.
To do custom drawing you have two options:
- Subclass
CALayerand implement-drawInContext:. - Make your own class that serves as your layer's delegate to perform the Quartz routines. It should implement
-drawLayer:inContext:.
You should add your custom layer as a sublayer to your UIView's layer. You should take a spin through CALayer's doc pages for some rules about how to interact with the view's layer.
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