I tried the followin开发者_Go百科g code, but it doesn't work. How should it be modified?
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
location = [touches locationInView:self];
}
In the h files I have defined location like this:
CGPoint location;
The (NSSet *)touches
will give you all the current touches on the screen. You will need to go on each touch on this set and get it's coordinate.
These touches are members of UITouch class. Have a look at the UITouch class reference.
for instance you would do:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
for (UITouch *touch in touches) {
CGPoint location = [touch locationInView:self];
// Do something with this location
// If you want to check if it was on a specific area of the screen for example
if (CGRectContainsPoint(myDefinedRect, location)) {
// The touch is inside the rect, do something with it
// ...
// If one touch inside the rect is enough, break the loop
break;
}
}
}
Cheers!
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