目录
- 思路
- 绘制流程
- 具体实现
- 画笔Painter
- 总结
思路
- 需要监听用户触摸的起始点和结束点,并记录途经点,这里我使用了
StreamController - 将途经点从起始位置编程客栈到结束位置绘制出来,这里用到
CustomPainter
绘制流程
- 获取触摸点作为画笔的起始点
- 手机途经点
- 绘制途径路线
- 结束触摸点重置画笔
具体实现
需要一个Listener用来监听用户行为,并将这些行为的点添加到StreamController中, 两个变量
final List _points = []; //承载对应的点
final StreamController _controller = StreamController(); //数据通信
Widget _buildwriteWidget() {
return Stack(
children: [
Listener( //用来监听用户的触摸行为
child: Container(
color: Colors.transparent,
),
onPointerDown: (PointerDownEvent event) {
_points.add(event.localPosition);
_controller.sink.add([_points]); //起始点的记录
},
onPointerMove: (PointerMoveEvent event) {
_points.add(event.localPosition);
_controller.sink.add([_points]); //添加途经点
},
onPointerUp: (PointerUpEvent event) {
_points.add(Offset.zero); //结束的标记
},
),
StreamBuilder(
stream: _controller.stream,
builder: (BuildContext context, AsyncSnapshot snapshot) {
return snapshot.hasData
? CustomPaint(painter: LinePainter(snapshot.data)) //编程客栈关联数据到Painter
: const SizedBox();
}),
Positioned(
bottom: 50,
right: 50,
child: FloatingActionButton(
onPressed: () {
_clear();
},
child: const Icon(Icons.cleaning_services),
))
],
);
}
清除StreamController的内容,重置数据
void _clear() {
_points.clear();
_controller.addfICGfaFw(null);
}
dispose时释放StreamController
@override
void dispose() {
_controller.close();
super.dispose();
}
画笔Painter
class LinePainter extends CustomPainte开发者_JS培训r { final List<List&lhttp://www.devze.comt;Offset>> lines; final Color paintColpythonor = Colors.black; final Paint _paint = Paint(); LinePainter(this.lines); @override void paint(Canvas canvas, Size size) { _paint.strokeCap = StrokeCap.round; _paint.strokeWidth = 5.0; if (lines.isEmpty) { canvas.drawpoints(PointMode.polygon, [Offset.zero, Offset.zero], _paint); } else { for (int i = 0; i < lines.length; i++) { for (int j = 0; j < lines[i].length - 1; j++) { if (lines[i][j] != Offset.zero && lines[i][j + 1] != Offset.zero) { canvas.drawLine(lines[i][j], lines[i][j + 1], _paint); //绘制相应的点 } } } } } @override bool shouldRepaint(covariant CustomPainter oldDelegate) => true; }
总结
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