soft-real-time
How about Haskell's GC performance for soft realtime application like games?
Because I realized game rule logic should handle huge complexity, I\'m considering using of non-typical language in game field as in-game logic script language. The reason of in-game script is represe[详细]
2023-01-31 12:51 分类:问答Garbage Collector in Real-Time System
I\'m new to C#/Java and plan to prototype i开发者_如何学JAVAt for soft real-time system. If I wrote C#/Java app just like how I do in C++ in terms of memory management, that is, I explicitly \"delete[详细]
2022-12-11 01:23 分类:问答