sdl-opengl
Is double buffering needed any more
As today\'s cards seem to keep a list of render commands and flush only on a call to glFlush or glFinish, is double buffering really needed any more? An OpenGL game I am developing on Linux (ATI Mobil[详细]
2023-03-16 10:50 分类:问答Drawing widgets on existing sdl_opengl context
Is there any actively developed open-source (GPL is fine) library that can draw widgets such as buttons, menus, etc on an existing SDL/OpenGL context? I have heard of FLTK, but it appears that it crea[详细]
2023-03-13 14:52 分类:问答mac, netbeans 6.8, c++, sdl, opengl: compilation problems
I\'m trying to properly compile a c++ opengl+sdl application using netbeans 6.8 under Snow Leopard 64-bit.[详细]
2022-12-26 04:08 分类:问答c++ sdl: can i have an sdl-opengl window inside a menu and buttons i created with glade?
I used glade to create some gtk buttons. is it possible to add an sdl-opengl window to a glade application ? if so, how ?[详细]
2022-12-25 11:30 分类:问答盐与献祭如何进行双人联机?双人联机方法说明与推荐?
开发者_运维问答盐与献祭如何进行双人联机?双人联机可谓是继承的第一部作品的习惯,这个玩法也很好的保留了,需要注意一点是双人同行也分房主和加入房间 但是连进来之后两人有相同的权限都可以开门开机关开boss坐篝[详细]
2022-12-16 17:14 分类:问答