目录
- 一、封装Thread类
- 二、测试代码
一、封装Thread类
我们基于C++11中与平台无关的线程类std::thread,封装Thread类,并提供start()、stop()、pause()、resume()线程控制方法。
为了让线程在暂停期间,处于休眠,不消耗CPU,我们使用C++11提供的锁和条件变量来实现。
- std::mutex
- std::condition_variable
Thread.h
#ifndef THREAD_H
#define THREAD_H
#include <thread>
#include <atomic>
#include <mutex>
#include <condition_variable>
class Thread
{
public:
Thread();
virtual ~Thread();
enum State
{
Stoped, ///<停止状态,包括从未启动过和启动后被停止
Running, ///<运行状态
Paus编程客栈ed ///<暂停状态
};
State state() const;
void start();
void stop();
void pause();
void resume();
protected:
virtual void process() = 0;
private:
void run();
private:
std::thread* _thread;
std::mutex _mutex;
std::condition_variable _condition;
std::atomic_bool _pauseFlag; ///<暂停标识
std::atomic_bool _stopFlag; ///<停止标识
State _state;
};
#endif // THREAD_H
Thread.cpp
#include "Thread.h" #include <IOStream> using namespace std; Th开发者_自学开发read::Thread() : _thread(nullptr), _pauseFlag(false), _stopFlag(falswww.devze.come), _state(Stoped) { } Thread::~Thread() { stop(); } Thread::State Thread::state() const { return _state; } void Thread::start() { if (_thread == nullptr) { _thread = new thread(&Thread::run, this); _pauseFlag = false; _stopFlag = false; _state = Running; } } void Thread::stop() { if 编程客栈(_thread != nullptr) { _pauseFlag = false; _stopjsFlag = true; _condition.notify_all(); // Notify one waiting thread, if there is one. _thread->join(); // wait for thread finished delete _thread; _thread = nullptr; _state = Stoped; } } void Thread::pause() { if (_thread != nullptr) { _pauseFlag = true; _state = Paused; } } void Thread::resume() { if (_thread != nullptr) { _pauseFlag = false; _condition.notify_all(); _state = Running; } } void Thread::run() { cout << "enter thread:" << this_thread::get_id() << endl; while (!_stopFlag) { process(); if (_pauseFlag) { unique_lock<mutex> locker(_mutex); while (_pauseFlag) { _condition.wait(locker); // Unlock _mutex and wait to be notified } locker.unlock(); } } _pauseFlag = false; _stopFlag = false; cout << "exit thread:" << this_thread::get_id() <<www.devze.com endl; }
二、测试代码
main.cpp
#include <QCoreApplication>
#include <iostream>
#include "Thread.h"
using namespace std;
void mySleep(int s)
{
std::this_thread::sleep_for(std::chrono::duration<double>(s));
}
class MyThread : public Thread
{
protected:
virtual void process() override
{
cout << "do my something" << endl;
mySleep(1);
}
};
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
MyThread thread;
cout << "start thread" << endl;
thread.start();
cout << "thread state:" << thread.state() << endl;
mySleep(3);
cout << "pause thread" << endl;
thread.pause();
cout << "thread state:" << thread.state() << endl;
mySleep(3);
cout << "resume thread" << endl;
thread.resume();
cout << "thread state:" << thread.state() << endl;
mySleep(3);
cout << "stop thread" << endl;
thread.stop();
cout << "thread state:" << thread.state() << endl;
mySleep(3);
return a.exec();
}
运行结果:

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